Sunday, 29 May 2016

Alan Wake - The Writer (DLC) review


YouTube Review

Out of the two DLC’s from Alan Wake, I’d have to say that the writer is much better than the signal, the signal was actually pretty good. There was actually a feel of progression with the writer, you actually felt like you were getting somewhere and you actually saw your objective getting closer and closer. The Objective was to get to the lighthouse so that you’d be able to escape from the dark place.
The glowing white text is back with the same gameplay elements found in the signal. Most of the areas weren’t recreated and there was a twist on everything. You’d be following the path and the glowing white text would have words such as “Bridge”, “Rock” and you’d have to shine your torch in order to bring that “bridge” or “rock” into life. These items would be stuck in a tornado and you’d have to jump onto these or else you’d fall into the abyss. A great moment would be a Ferris wheel that would continually go round with different rooms in each section and these rooms would have doors through them but because the Ferris wheel was continually going round, you’d have to rush or wait depending on which rotation the door was at. If you’re too late to get the door, you’d be plunged into the water and if you were too early, you’d have to wait until the gravity was falling in the right direction.
There were a lot more puzzles and a lot more environmental tasks to complete. Two examples, you’d be on top of a hill and your task was to travel down the hill and get to the cabin that was at the bottom. Enemies would be approaching you and there would be floating white texts that said “Roll”, you’d shine your torch and it would spawn flammable barrels that would roll down the hill and hit the enemies. Another example, would be as your trying to get the lighthouse, the lighthouse’s light is revolving around and this would kill enemies within an instant. Your journey to the lighthouse is weaving in and out of rocks with the glowing white text “clear” if you shine your torch onto this, it would destroy the rocks therefore letting the lighthouses light reach that area. I would find that without this gameplay element that this portion of the game would be very hard/impossible.
These DLC packs seem like the perfect ending to the game but the problem with games these days is that you’ll get 80% of the game for full price and then there would be 20% of DLCs to pay for, just so the developers can gain an extra few bucks later. It seems like a cash grab. But considering that the DLC is free. it’s all okay.
See I originally saw the ending of Alan wake as anticlimactic and it felt like you didn’t actually finish it and this is true because the rest of the story can be found within the DLC. 

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